
Weekly Competition 6: Spring Harvest β Melons Gathered ππ±
Break as many melons as you can during the event β but remember, proof is required to win. Build your farms, optimize your routes, and out-harvest everyone else.
Weekly Competition 6: Spring Harvest β Melons Gathered ππ±
Spring has arrived across DownRiver, and with it comes a season of growth, farming, and abundance. Fields are turning green, crops are thriving, and melons are ready for harvest.
Your goal this week is simple: harvest as many melons as possible during the competition window. Whether you build massive farms, explore naturally generated patches, or optimize your harvesting strategy, every melon you break counts toward your total.
This is a test of efficiency, dedication, and how well you can turn spring growth into pure output.
Competition Window:
Starts: <t:1774220409:f>
Ends: <t:1774825200:f>
Rules:
- The player who harvests the most melons during the event window wins.
- Melons are tracked via server statistics, but proof is REQUIRED before a winner is declared.
- Proof must clearly show your melon harvesting efforts (screenshots, clips, or recordings).
- Staff may request additional proof or verification at any time.
- Automation is allowed. However, you must be actively playing while harvesting. Random checks may be performed throughout the week.
- This is a strictly solo challenge. No teaming, sharing farms, or assisting other players.
- Attempting to exploit stats (such as placing and re-breaking melons artificially) may result in disqualification. You will be required to show proof matching your score.
- Only one player may win.
- In the event of a tie, the winner will be decided by a rock-paper-scissors showdown.
- Massive farms breaking down TPS may be turned off, or you may be asked to not use them, so if you are going to build any redstone for this, please be cognizant of that.
Build big, harvest fast, and turn your fields into a melon empire.
Good luck everyone β and may the best farmer take the crown! πΎπ